1. Preface
    1. About MarathonITE
    2. Supported Platforms
      1. Java/Swing™
      2. Java/FX™
      3. Web Applications
    3. What's New in MarathonITE 5.0
    4. Change Log a.k.a Version History
    5. System Requirements
    6. Copyright Notice
  2. Getting Started
    1. Introduction to Test Automation
      1. Unattended Testing
      2. Semi Automated Testing
      3. Exploratory Testing
    2. MarathonITE Projects
    3. Your First Project
      1. Java/Swing™ Test Project
        1. Application Under Test - SwingSet3
        2. Creating a Project
        3. Recording a Test
        4. Anatomy of a Test Script
        5. Running Tests
        6. Looking at Results
      2. Java/FX™ Test Project
        1. Application Under Test - Ensemble
        2. Creating a Project
        3. Recording a Test
        4. Anatomy of a Test Script
        5. Running Tests
        6. Looking at Results
      3. Web Application Test Project
        1. Application Under Test - DuckDuckGo Search
        2. Creating a Project
        3. Recording a Test
        4. Anatomy of a Test Script
        5. Running Tests
        6. Looking at Results
    4. MarathonITE Sample Projects
  3. User Guide
    1. Installation and Startup
    2. MarathonITE User Interface
      1. Views
      2. Editors
      3. Output Views
    3. Creating Marathonite Test Projects
    4. Recording Tests
    5. Managing Checklists
    6. Exploratory Tests
    7. Semi Automated Tests
    8. Executing Tests
      1. Executing a Test from Editor
        1. Debugging Scripts
        2. Using Script Console
      2. Executing Tests from Test Runner
      3. Executing Tests in Batch Mode
    9. Organizing Tests
      1. Organizing Tests in Folder Heirarchy
      2. Organizing Tests as Features and Stories
      3. Organizing Tests in Suites
      4. Linking Tests to TMS and Issue Manager
    10. Modularizing Test Scripts
      1. Module Methods
      2. Extract Method Refactoring
      3. Using Data Loops
      4. Convert to Data Loop Refactoring
    11. Data Driven Tests
      1. Convert to DDT Refactoring
  4. Advanced Scripting
    1. Ruby Programming Language
    2. Marathon and Ruby
    3. Selenium/WebDriver Bindings
      1. Java/Swing™ Components
      2. Java/FX™ Controls

3.8.1.1.Debugging Scripts

You can run a test in debug mode. When MarathonITE encounters a breakpoint it pauses the script. For adding a breakpoint, position the cursor on a line of code and use Toggle Breakpoint option from Marathon menu. You can also double click on the gutter to the left of the editor or use breakpoint button in toolbar. Marathon displays a breakpoint icon at the line.

You can play the test in debug mode by using Debug option in the Marathon menu or the toolbar button. Marathon starts playing the script and when it reaches a line with a breakpoint on it pauses the script.

Commands in Debug Mode

Debug Mode Commands

The following commands are available when the script is paused in Debug mode:

CommandDescription
Step IntoSteps into the method call. Useful for debugging the module scripts.
Step OverSteps over the method call.
Step OutSteps out of the current method. Marathon pauses at the statement after the current method call.
ResumeResumes playing of the script. If Marathon encounters another breakpoint, it again pauses the run.
Script ConsoleOpens script console.
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