Configure Object Map Using Relevant Properties
MarathonITE also provides an editor for the object map configuration using which you can change the default naming and recognition properties used by the Object Map. The editor allows you to define any object property that you consider relevant for naming and recognition properties.
Containers and Components
The Object Map Configuration can be modified using the in-built object map configuration editor. MarathonITE categorises objects into two types – a Container Object (like a window, frame etc.) and a Component Object (like a text field, checkbox etc.). For each type, the following information must be given in the object map editor: